Cyberpunk 2077 News – Gameplay Reveal Date, 15 Minute Public Showing & Developer Panel!

Whats going on Neon Nation welcome back to
the Channel for some more Cyberpunk 2077 news. Now im sure at this point we are all itching
to get to see the 2019 gameplay demo for Cyberpunk 2077 as it’s been more than a year since
the 48-minute walkthrough. Post E3 2019 CD PROJEKT RED confirmed that
we would be getting a demo at PAX West, much like how they revealed last years demo post
Gamescom. This morning CD PROJEKT RED and Cyberpunk
2077 took to twitter to communicate their plans when it comes to the public demos release. They state in their post as follows. Next week we’re going to host a stream during
which we’ll unveil a 15-minute edit of what we’ve been showing to journalists and gamers
here at gamescom, and then interview devs from the studio for additional information
on what you just saw. Expect a lot of insight into the thought process
behind creative decisions, information about Pacifica—one of the districts of Night City—and
TONS of stuff on playstyles you’ll be able to adopt when you launch Cyberpunk 2077 next
year. This stream will be available for everyone
to watch, so all of you, wherever you are, have a chance to feel a bit of gamescom — or
any other trade show — at home. Hosting the entire thing will be our very
own Hollie Bennett, our UK head of comms, and the dev line up will include some familiar
faces you know and like. There’s one additional announcement we have
for you: we initially planned to showcase gameplay at PAX West, but there’s been a
change of plans, and we’ll be streaming from Warsaw. The PAX cosplay contest is still on; we just
won’t have the dev panel on-site this time around. Why is this important? Because 15 minutes relative to the 30 minute
public and 50 minute private demo is not much footage when you compare it to what people
who went to these events got to see. Now Before I share my thoughts let us remember
there was backash in 2018 when they didn’t realease the demo at E3 or Gamescom 2018,
but when it did people came back around. Same thing for E3 2019 when CDPR announced
there would not be a public showing of gameplay, but they showcased Keanu as Johnny Silverhand,
a CGI Trailer and a gameplay sneak peek that won most of us back again. Now personally I’m a little conflicted. We have confirmation of a date and a time
which honestly really helps with planning where and how to view it instead of just having
an arbitrary timeline, but 15 minutes is a lot shorter than anticipated. Even the public viewings at E3 and Gamescom
were double this at roughly 30 minutes. On the flipside, they have done enough world
building with the previous demo, and the mechanics are the focus with this one, so a condensed
version means that we can jump right into the skills, mechanics and playstyles. CDPR’s reason for condensing the gameplay
is that the private and public demo showed too many spoilers. Now obviously we have a ton of media and influencers
reporting on these demos, so I think preventative measures for spoilers are a tad redundant
at this point. We’ve probably read them already from the
multitude of people reporting on the demo and their impressions from e3 and Gamescom
2019. There is of course the possibility that we
didn’t hear of the spoilers which are supposed to be big, and in that case, ill retract my
previous statement. 99% of the fun of a single player narrative
RPG is unwravelling the story and exploration and another hour of content on top of last
years demo is pretty unheard of, and I’m not sure what more they’d have to show us
for the next 6 months before release. I do also have a sneaking suspicion that the
reception for this demo didn’t have quite the impact of last years and that things like
gunplay and stiff driving mechanics stood out more. I know CDPR were hesitant to show last years
demo, and maybe this years feedback has caused them to reassess the slice they are showing
and pinpoint some of the weaker elements. I’m okay with 15 minutes if its detailed
and addresses as much as possible that we won’t be able to see in the full 50 minutes. Additionally the panel after the demo is something
I’ll be keeping my eye on, and I’m hoping its not repeat information from interviews. As for my personal prediction, again it seems
like they are emphasizing playstyles so gameplay chunks and how they unfold differently between
stealth netrunner Male V and Brute strength solo female V will likely be the focal point
as well as skills, attributes, trees and potentially inventories and sections. Going back I was surprised they even curated
another 50 minutes for this year, and I think in the end letting us experience as much new
content as possible is better in the long haul so 50 minutes might just be overkill. Thanks for watching guys and check back into
the channel tomorrow for my full Cyberpunk 2077 Gamescom Screenshot analysis.


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